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Unlock all four effects, three path shapes, full preset browser, and draw your own custom orbits in your DAW.
Sound in motion. Effects in orbit. Modulation made physical.
A multi-effect with parameters that travel through 2D space — plot a path, pick a shape, watch your sound get pulled into it. Filter, drive, reverb and delay all bend to the same gravitational field.
Watch the orbit move and hear what it does to a loop. Toggle between bypassed and engaged to compare the difference.
A loop with COLLAPSE bypassed, then engaged.
Unlock all four effects, three path shapes, full preset browser, and draw your own custom orbits in your DAW.
COLLAPSE is one plugin with four effects pulled into a shared gravitational field. Pick a path, pick a shape, pick a rate — your sound moves through it all in time. No routing, no automation lanes, no chaos.
A resonant filter that sweeps through frequency and Q in a continuous orbit. Auto-wahs, formant-shifts, vowel modulations — all driven by the path you draw, not by an LFO knob.
Saturation that breathes. Drive amount and tone shift through the orbit, so the harmonics evolve with the rhythm of your track instead of sitting static.
A spatial reverb where size and decay are pulled along the path. Hear rooms collapse and expand in tempo, or dial it static for classic wet ambience.
A modulated delay where time and feedback orbit together. Stutter glitches, dub-style tape echoes, pitched ping-pongs — all from a single path.
Three preset orbits — Circle, Line, Fig-8 — each shaping how parameters travel through the space. Or freeze the path and place the parameters anywhere by hand.
Lock the orbit speed to your DAW's tempo. 1/8 to 4 bar rates keep the modulation in time with whatever's playing, every time.
The interactive orbit graph shows your parameters traveling in real-time. See exactly where filter cutoff, drive amount, reverb size or delay time are at any moment in the cycle. No abstract LFO knobs — just visible, physical motion.
Three preset path shapes change how parameters traverse the 2D space. Circle for smooth continuous orbits. Line for back-and-forth ramps. Fig-8 for crossing trajectories that hit the same parameter zone twice per cycle. Same effect, totally different motion.
COLLAPSE isn't another LFO with effects bolted on. It's a multi-effect designed around the idea that parameters should move through space, not jump in steps. Use it for sound design, automation replacement, drone-style ambience, or pure rhythmic chaos.
COLLAPSE is designed to be obvious within thirty seconds. No 50-page manual, no routing matrix to wire up. Just pick an effect, pick a path, hit play.
Bus or insert, doesn't matter — wherever you want movement. COLLAPSE works on any source and pulls under 2% CPU.
Filter, Drive, Reverb or Delay. Then choose the orbit shape — Circle, Line, or Fig-8. The parameters of that effect now travel along that path.
Lock the orbit to your DAW tempo, blend the wet signal in via Dry/Wet, and the modulation locks to whatever you're playing.
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